Phoebe the Arsoniste

From Sunless Sea Wiki
Jump to: navigation, search
Phoebe the Arsoniste
SS flamesgaz.png
Category Story Event
Type Story
Linked to SS Hunter's Keep.png Hunter's Keep
Data ID 149708

Phoebe the Arsoniste is a Sunless Sea Story Event.

Trigger conditions[edit | edit source]

Phoebe the Arsoniste is triggered automatically when you are docked in SS Hunter's Keep.png Hunter's Keep and have the following:

Story description[edit | edit source]

"The fire begins in Phoebe's turret room... but it spreads quickly. Zailors tumble choking from the door as the smoke billows out. The yellow-eyed maid leaps from a window, and streaks across the lawn on all fours."

Interactions[edit | edit source]

If you are successful in saving Phoebe, you gain SS tombcolonistgaz.png The Scarred Sister. If you fail, Phoebe dies and you lose the chance of getting her for the rest of the game. After choosing any action, you will go to the SS hunterskeep darkgaz.png Hunter's Keep in ruins event.

Actions Requirements Effects
Watch...

It's all you can do.

    -
The death of Hunter's Keep

Flames lick about the gables. The spine of the house breaks with a roar as the roof falls in. Sparks fly up towards the false-stars so far above. The death of the house takes hours, but it is total. Only a cindered shell remains. Of Phoebe, you find nothing.

Save Phoebe

Her mind may be lost to grief and madness, but at least perhaps you can save her flesh from the flames.

    SS veilssmall.png Veils challenge (67 for 100%)

Failed event
The flames beat you back

You and your crew try again and again to reach her. To no avail. The turret collapses: a zailor goes with it, screaming desperately. The spine of the house breaks with a roar as the roof falls in. Sparks fly up towards the false-stars so far above. The death of the house takes hours, but it is total. Only a cindered shell remains. Of Phoebe, you find nothing.

Successful event
A desperate rescue

A bucket-chain passes up water from the zee: enough to slow the flames a fraction, and to soak the cloths you wrap yourself in. You dash through the flames, your skin crisping, eyebrows sizzling. (Your hair grows back patchy, after.) Phoebe is slumped against the wall: you seize her, sling her over a shoulder, dash out.

The spine of the house breaks with a roar as the roof falls in. Sparks fly up towards the false-stars so far above. The death of the house takes hours, but it is total. Only a cindered shell remains.

Phoebe weeps when she wakes: racking sobs that shake her body. "You should have left me," is all that she will say, for the longest time.

Her face is horribly burned. She goes bandaged, after, like the half-dead of the tomb-colonies. Perhaps she's half-dead herself. It can be difficult to tell, in the Neath.

Hunter's Keep story events
Hunter's Keep alightHunter's Keep in darknessHunter's Keep in ruinsPhoebe the ArsonisteThe Silent HouseThe Thing in the Kitchen
Story events
A New RecruitInvitation to a BeheadingAn Inspection by the Ministry of Public DecencyReturning to LondonThe First ClueThe House of the QuestionThe Revenue MenThe Rose and TigerThe Trouble with Tomb-ColonistsThe Vengeance of JonahThe Venturer's PassageThe Web of StoneThe Wisp-WaysYour Father's Bones: A Cold Trail (event)Your Father's Bones: the Next Step