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Scrimshander

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Scrimshander
Scrimshander (Map)
SS Locations Scrimshander Map.png
Scrimshander (Gazetteer)
SS Locations Scrimshander.png
Located in Sea of Lilies
Ports Scrimshander
Shops Remainder
Shipyard None

Scrimshander is an underzee port accessible for captains with a zubmarine.

Port description[edit | edit source]

Before you looms the bone tower of Scrimshander, the City of Remembrance. Ivory structures jut from the pile, supported by buttressing tusks. As your light plays across them, you can make out inscriptions. Names, pictures, and dozens of lost languages.

The largest ones carry a warning: All are welcome to enter, but none may depart without leaving something of themselves behind.

Available events[edit | edit source]

Entering Scrimshander[edit | edit source]

This event is triggered by docking in Scrimshander.

Actions Requirements Effects Notes
Accept the price and dock

A Drownie floats before the docking gate of a bone cathedral. She wears a cowl and carries a ceremonial key carved from a femur. At your approach, she sings a solemn greeting.

"Soldier, scholar, servant of art,
Hist'ry welcomes without toll,
But be warned, 'ere you depart,
None who enter, escape whole."

A cowed crew

The guardian unlocks the ivory gates. Steel glints in her fingers as she carves an image of your ship into her massive bone key. Your brave crew decides to remain on the ship as you disembark for the tower's dry centre.

Game note: Beware: you will have to pay a price to depart from Scrimshander
Accept the price and dock

A solemn Drownie stands vigil outside of the port, holding a ceremonial key carved from a femur. All travellers, pilgrims, and truth-seekers are welcome - but leaving bears a steep price.

Through the ivory gates

After scrupulously noting your ship's details, the guardian welcomes you to Scrimshander. The ivory gate parts before you. Dozens of finger-bones click apart and beckon you into the dry centre of the citadel.

Keep sailing

No reason to commit yourself to history quite yet.

Not yet

Leave history for the scholars. The present is far more interesting at the moment.

Scrimshander Centre[edit | edit source]

Scrimshander Centre
SS scrimshandergaz.png
Category Story Event
Type Story
Data ID 254670

This event triggers when you do Accept the price and dock action in Scrimshander

Story description[edit | edit source]

"You walk down a damp nave of bone. Intricately carved ivory walls depict improbable scenes from history. The walls are edged in tiny finger-bones, each bearing a single name. Inhabitants wear ashen robes and carry steel-tipped bone quills, but you recognise most as Drownies or Chelonate expatriates. While most are quiet and ignore visitors, you hear heated arguments over interpretations of the sacred remains. Sacred remains which will include whatever you leave behind when you depart."

Interactions[edit | edit source]

Actions Requirements Effects Notes
Deliver a Monastic Drownie "A flood of words"
Deliver a Truth-Hunting Chelonate "Hearty appreciation"
Deliver a Cargo of Answers
    "Scrimshander was its original destination. The shipment has been substantially delayed, but, thanks to you, it is finally here.
"An unwanted shipment"A Wan Archivist scurries forward to look at the cargo as you haul it into the nave. "This is going to cause such an awful fuss!" She bends to admire the carvings. "The Drownies will gloat, and the Chelonates will fight to bury it. Best leave before -" She is cut off by a sudden clamour. Drownie voices rising from the depths of the caverns intermingled with the leaden footsteps of Chelonate boots.
    Triggers event: A Cargo In Dispute

Search for the Fierce Philanthropist's husband "No luck" Game note: Check your journal for reminders about where the Philanthropist's husband might be.

Take note of a veiled woman "The Imperious Sister's tale"
Visit Mariam ""
Assist an Ancient Chronicler Failed event
"Inlaid with blood"
Successful event
"A day dictated"
Wander the halls "A familiar tale"
Gather at the Stage of History
"To the amphitheatre"
Delve into the Ivory Archives "Downwards, into history" Game note: You will want enough Time in the Archives to explore and return afterwards. At least five points is recommended, but more will allow deeper explorations. Do not overstay your welcome. It will not be pleasant.

Leave a Cladery Souvenir "TBD"
Compile a port report "Few visitors, fewer departures"
Release a blemmigan "An avid student"
Leave Scrimshander
"Departing"


Links[edit | edit source]

Links In[edit | edit source]

SS scrimshandergaz.png Entering Scrimshander, SS bloodstaingaz.png Departing Scrimshander, SS declaimgaz.png The Stage of History, SS skeletongaz.png Searching the Ivory Archives, SS remainsgaz.png Discoveries in the Ivory Archives, SS aigulgaz.png Receiving a commission from the Imperious Sister, SS mariamgaz.png Mariam, SS skullgaz.png Engineering the Downfall of Nidah

Links Out[edit | edit source]

SS declaimgaz.png The Stage of History, SS skeletongaz.png Searching the Ivory Archives, SS bloodstaingaz.png Departing Scrimshander, SS aigulgaz.png Receiving a commission from the Imperious Sister, SS mariamgaz.png Mariam

Receiving a commission from the Imperious Sister[edit | edit source]

Receiving a commission from the Imperious Sister
Category Story Event

The woman is no longer exactly youthful, but she speaks passionately from under her veil. Perhaps she has studied heroines on the stage. "I need help - to be reconciled with my dear brother."

This event triggers when you do Receiving a commission from the Imperious Sister action in Scrimshander

Actions Requirements Effects Notes
Listen to what she wants

She is very urgent to speak with you.

She has a brother who is dear to her, a sensitive soul, very reserved

Aigul: Commissioned to Retrieve a Regret = 10 [Recieved a commission]

returns you to Scrimshander Centre
Refuse the commission

It's not really your line.

You say no

Aigul: Commissioned to Retrieve a Regret = 0

returns you to Scrimshander Centre

The Stage of History[edit | edit source]

Stage of History
SS declaimgaz.png
Category Story Event

You walk down a damp nave of bone. Intricately carved ivory wlls depict improbable scenes from history. The walls are edged in tiny finger-bones, each bearing a single name. Inhabitants wear ashen robes and carry steel-tipped bone quills, but you recognize most as Drownies or Chelonate expatriates. While most are quiet and ignore visitors, you hear heated arguments over interpretations of sacred remains. Sacred remains which will include whatever you leave behind when you depart.

This event triggers when you do Accept the price and dock action in Scrimshander

Actions Requirements Effects Notes
Question the Glib Historian "History retains its modesty"
Talk with the Glib Historian "Warring theories on the stage of history"
Watch a heroic play "Often enjoyable, occasionally accurate"


Watch a dramatic reenactment "A surprisingly brisk epoch"


Watch a fierce debate "Confusion reigns"


Trade coffee for time in the archives "The fuel of history"
Trade wine for time in the archives "The solace of history"
Agree to search the Ivory Archives for a hero "No shortage of heroes" Game note: You will need to trade coffee or wine for Time in the Archives in order to pursue this quest.

Deliver the details of a hero "A champion of the Chelonate"
Agree to search the Ivory Archives for a pattern "The quest for context" Game note: You will need to trade coffee or wine for Time in the Archives in order to pursue this quest.


Deliver a portrait of a time past "A comedy of errors and accounting"
Leave the amphitheatre
"Back to the quiet of the crypt"


Departing Scrimshander[edit | edit source]

Departing Scrimshander
SS bloodstaingaz.png
Category Story Event

No one may depart Scrimshander without leaving something of themselves behind by which to be remembered. Tradition demands it, as do the muscular guards at the gate. Their sharpened bone quills are at the ready to collect your donation.

This event triggers when you do Leave Scrimshander action in Scrimshander

Actions Requirements Effects Notes
Assist a lost pilgrim's passage "To the home of the lost"
Provide transport for a scholar "In search of history's losers"
Leave behind a story "A block of memories"
Leave behind a past triumph "Some other hero's tale"
Leave behind vitality "Brick by brick, the tower is built"
Leave behind your warmth "Burnt away"
Leave something a little more tangible "A brief pinch, then blissful numbness"
Stay a while
"On second thought..."



Locations
Ports Abbey RockAdam's WayAestivalAigulAntheAvid HorizonChapel of LightsChelonateCodexCumaean Canal Staging AreaDahutDemeaux IslandEmpire of HandsFallen LondonThe Fathomking's HoldFrostfoundGaider's MournGant PoleGodfallGrand GeodeHideawayHunter's KeepIremIron RepublicIsle of CatsKhan's GloryKhan's HeartKhan's ShadowKingeater's CastleLow BarnetMangrove CollegeMount PalmerstonMutton IslandNookNuncioPigmote IslePolythremePort CarnelianPort CecilRosegateSalt LionsScrimshanderShepherd IslesStation IIIThe UndercrowThe UttershroomVarchasVenderbightVisageWhitherWisdomWrack
Places of Interest An Abyss...The Admiralty Survey OfficeAvernusThe Brass EmbassyDawn MachineDrydockThe EyeThe Forgotten QuarterThe House of the QuestionLight-ShipNaplesQuaker's HavenRoser's WharfSurfaceThe UniversityViennaWolfstack DocksThe Wreck of the NocturneYour Lodgings
Characters Blind BruiserMerchant VenturerThe Dark-Spectacled AdmiralThe FathomkingThe First Curator