The Abyss of Scriptures

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The Abyss of Scriptures
SS blackgaz.png
Category Story Event
Linked to An Abyss
Data ID 168550

The Abyss of Scriptures is a Sunless Sea Story Event.

Trigger conditions[edit | edit source]

The Abyss of Scriptures will be triggered by 3 or 4 of the 15 Unterzee abysses when you do the Dive action in the An Abyss event. The abysses leading to The Abyss of Scriptures are randomly determined for each new captain.

Story description[edit | edit source]

Your zubmarine's lights illuminate bas-reliefs carved into the walls of the chasm. They depict men and women rowing from a sunless city, then, far at zee, scuppering their ships. Symbols etched into the walls flicker with fire.

Interactions[edit | edit source]

Actions Requirements Effects Notes
Forsake the Rite of the Hearth

So that you may partake in a different one.

Your bo'sun mutters a rapid prayer to Salt, off whom blessings and curses alike slide. The St Brendan's fire in your lights gutters and dies. Game note: You may only benefit from one rite at a time.
Forsake the Rite of Feasting

So that you may partake in a different one.

Your bo'sun mutters a rapid prayer to Salt, off whom blessings and curses alike slide. There is no immediate effect, but that night you dream of being vehemently, vigorously sick. You wake in a pensive mood. Game note: You may only benefit from one rite at a time.
Forsake the Rite of Greeting

So that you may partake in a different one.

Your bo'sun mutters a rapid prayer to Salt, off whom blessings and curses alike slide. Your vigorous coughing fit is unquestionably a coincidence. You are hoarse for the rest of the day, but swiftly recover. Game note: You may only benefit from one rite at a time.
Forsake the Rite of Solace

So that you may partake in a different one.

Your bo'sun mutters a rapid prayer to Salt, off whom blessings and curses alike slide. There is no effect, of course. But that night you do not dream of a woman clad in black. Her absence is as notable as a missing tooth. Game note: You may only benefit from one rite at a time.
Depart

You've seen what you came to see.

Away

You drift steadily up and out of the maw.

Record their messages

A true zailor may survive reading these etchings, they say.

Failed event Game note: This rite will increase your Hearts by 20 but decrease your Iron by 10. You may only benefit from one rite at a time.
You don your diving gear

You brush away the sand half-filling the carving. Your lamp gives its pattern a sharp shadow. It's uncomfortably warm. Focus: this carving resembles a whirlpool. The lines spiralling outwards brush against the ships. Ignore the sweat trickling into your eye. The ancient rowers push into the whirlpool; splinter their own vessels. This must be their destination. To the right of the image is a symbol: A parabolic approach to- D__m! Your eyebrows are aflame. The seven minute bell rings urgently. A crewman hauls you back to the zubmarine. Someone remove this blasted helmet!

Successful event
You don your diving gear

You brush away the sand half-filling the carving. Your lamp gives its pattern a sharp shadow. It's uncomfortably warm. Focus: this carving resembles a whirlpool. The lines spiralling outwards brush against the ships. The ancient rowers push into the whirlpool; splinter their own vessels. This must be their destination. To the right of the image is a symbol: A parabolic approach to an object of fascination. The seven minute bell rings. You must return to your zubmarine.

Dive deeper

There is something even further down in the darkness.

Failed event
Deeper still

Your helmsman obeys the order silently, driving the vessel even deeper down. Soon, the zubmarine creaks against the pressure. The weight of the zee is crushing, and though your shell can hold, it suffers.

Your zubmarine's pinprick of light shines onto a cliff side, illuminating only a spot of a vast, inverted cathedral: a Fathomless Church.

Successful event
Deeper still

Your helmsman's response is unjustifiably foul-mouthed, but she assents.

Your zubmarine's pinprick of light shines onto a cliff side, illuminating only a spot of a vast, inverted cathedral: a Fathomless Church.

Perform the Ritual of Greeting

The church's niches all possess the same decoration: statues of men and women standing before a door, bells in their hands. Follow their example.

You don your diving gear

You swim into the nave. Your bubbles float upward, toward the tiled floor. Though the mosaic is entirely black, there is form in its formlessness.

At the end of the aisle is an archway. Inside, a kelp-rope floats upward from a deep chasm. When it drifts within reach, you snatch it and pull. A great weight moves at the other end - you pull again. It rings out - once! Twice! Thrice! The waters stir. A strong current throws you into the nave, and carries you back out the mouth of the Church.

Game note: Performing the abyssal rituals in the correct order will lead to a discovery.
Ascend

You have seen enough of darkness for now.

Rising

With every yard climbed the possibility of meeting an untimely death declines.