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Hideaway: Deciding the Future of Hideaway | |
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Category | Quality |
Type | Hideaway |
Data ID | 126175 |
Hideaway: Deciding the Future of Hideaway is considered a Hideaway Quality in Sunless Sea.
Linked to[ | ]
Qualities description[ | ]
"Hideaway is at a turning point. Something will give way soon."
Obtaining[ | ]
Quality status[ | ]
Hideaway: Deciding the Future of Hideaway has different statuses according to your actions, defined by the comment in front of the quality.
Journal description[ | ]
- [100] The dwellers choose to believe that all's well
- [110] The dwellers refuse the truth
- [120] The dwellers are maintaining their belief that all's well
- [130] The dwellers don't want to acknowledge the truth
- [140] The dwellers are struggling to deny the truth
- [150] The dwellers are beginning to accept the truth
- [160] The dwellers cannot ignore the truth
Interactions[ | ]
Interactions in Brief[ | ]
Click Expand on the right for more.
Interaction | Action | Result Type | Change |
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Hideaway | 'Begin the war for hearts and minds' | Default / Challenge Fail | = 130 |
The End of the War | 'Join the Impolite Investigator ' | Requirement | ≥ 160 |
The End of the War | 'Join the Impolite Investigator ' | Default / Challenge Fail | = 0 |
The End of the War | 'Join the Sprightly Visionary' | Requirement | ≤ 150 |
The End of the War | 'Join the Sprightly Visionary' | Default / Challenge Fail | = 0 |
The War for Hearts and Minds | 'Provide the Investigator with an full orchestra' | Default / Challenge Fail | +10 |
The War for Hearts and Minds | 'Silence the Investigator's intrusive band' | Default / Challenge Fail | -10 |
The War for Hearts and Minds | 'Join the Investigator and entreat the Suggester' | Default / Challenge Fail | +10 |
The War for Hearts and Minds | 'Join the Sprightly Visionary's guard' | Default / Challenge Fail | -10 |
The War for Hearts and Minds | 'Break the Sprightly Visionary's illusion' | Default / Challenge Fail | +10 |
The War for Hearts and Minds | 'Guard the Sprightly Visionary's headquarters' | Default / Challenge Fail | -10 |
Interactions in Detail[ | ]
Click Expand on the right for more.
Story | Action | Required | Effect |
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Hideaway | Begin the war for hearts and minds |
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Default:
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The End of the War | Join the Impolite Investigator | Default:
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Join the Sprightly Visionary | Default:
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The War for Hearts and Minds | Provide the Investigator with an full orchestra |
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Default:
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Silence the Investigator's intrusive band |
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Default:
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Join the Investigator and entreat the Suggester |
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Default:
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Join the Sprightly Visionary's guard |
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Default:
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Break the Sprightly Visionary's illusion |
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Default:
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Guard the Sprightly Visionary's headquarters |
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Default:
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