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Principles' End: Principality
SS principlesofcoral portsmall
Category Quality
Type Principles' End
Linked to SS Locations Port Cecil Port Cecil
Data ID 112704

Principles' End: Principality is considered a Principles' End Quality in Sunless Sea.

Linked to[ | ]

It is linked to the storylet in SS Locations Port Cecil Port Cecil.

Quality description[ | ]

"The coral is changing..."

Obtaining[ | ]

This quality is gained after you do the Chess action in SS Locations Port Cecil Port Cecil.

Usage[ | ]

The Principles' End: Principality has the following uses:

Quality status[ | ]

Principles' End: Principality has different statuses according to your actions, defined by the comment in front of the quality.

Journal description[ | ]

  • [1] Pursuing chess in the Principles
  • [5] Speaking with the Principles
  • [10] Seeking the Salt-Lions
  • [11] Returning with Sphinxstone
  • [15] Seeking further pieces
  • [25] At the end-game
  • [100] A stalemate
  • [200] A victory

Interaction description[ | ]

  • [1] Opening moves.
  • [2] Initial gambits.
  • [3] Developments.
  • [4] Gambits answered.
  • [5] An extra move.
  • [6] An opening.
  • [10] A minor piece.
  • [25] At the end-game
  • [100] A stalemate
  • [200] A victory

Interactions[ | ]

Interactions in Brief[ | ]

Click Expand on the right for more.

Interaction Action Result Type Change
Port Cecil 'An Extra Move' Quality Required ≥ 5 ≤ 99
Port Cecil 'Chess' Quality Required ≥ 5 ≤ 5
Port Cecil 'Gather Scintillack' Quality Required ≤ 199
Port Cecil 'Chess' Quality Required ≤ 4
Port Cecil 'Chess' SuccessEvent +1
Port Cecil 'Chess' RareSuccessEvent +1
Port Cecil 'Gather Scintillack' Quality Required ≥ 200
The Salt Lions '"Shalt-Flions"' Quality Required ≥ 10 ≤ 10
The Salt Lions '"Shalt-Flions"' Quality Required ≥ 10 ≤ 10
The Salt Lions '"Shalt-Flions"' DefaultEvent 11
Speak to your nacreous acquaintance 'Invite it to dine with you' Quality Required ≥ 11
Speak to your nacreous acquaintance 'Invite it to dine with you' Quality Required ≤ 10
Speak to your nacreous acquaintance 'Proposition the Nacreous Survivor' Quality Required ≥ 11
The Pulse of the Principles 'Move a Paw' Quality Required ≥ 5 ≤ 5
The Pulse of the Principles 'Move a Paw' DefaultEvent 6
The Pulse of the Principles 'Move a Night' Quality Required ≥ 5 ≤ 5
The Pulse of the Principles 'Move a Night' DefaultEvent 6
The Pulse of the Principles 'Offer assistance with dissolution' Quality Required ≥ 6 ≤ 6
The Pulse of the Principles 'Offer assistance with dissolution' DefaultEvent 10
The Pulse of the Principles 'Setting up' Quality Required ≥ 11 ≤ 11
The Pulse of the Principles 'Setting up' DefaultEvent 15
The Pulse of the Principles 'Give the Principles a Wakeful Idol' Quality Required ≥ 15 ≤ 20
The Pulse of the Principles 'Give the Principles a Wakeful Idol' DefaultEvent +1
The Pulse of the Principles 'Give the Principles Heartmetal' Quality Required ≥ 15 ≤ 19
The Pulse of the Principles 'Give the Principles Heartmetal' DefaultEvent +1
The Pulse of the Principles 'Give the Principles a piece of Stygian Ivory' Quality Required ≥ 15 ≤ 19
The Pulse of the Principles 'Give the Principles a piece of Stygian Ivory' DefaultEvent +1
The Pulse of the Principles 'Give the Principles a Fluke-Core' Quality Required ≥ 15 ≤ 19
The Pulse of the Principles 'Give the Principles a Fluke-Core' DefaultEvent +1
The Pulse of the Principles 'Give the Principles an Ambiguous Eolith' Quality Required ≥ 15 ≤ 19
The Pulse of the Principles 'Give the Principles an Ambiguous Eolith' DefaultEvent +1
The Pulse of the Principles 'The Last Game' Quality Required ≥ 20 ≤ 20
The Pulse of the Principles 'The Last Game' DefaultEvent 25
The Pulse of the Principles 'Win the match' Quality Required ≥ 25 ≤ 25
The Pulse of the Principles 'Win the match' DefaultEvent 200
The Pulse of the Principles 'Lose the match' Quality Required ≥ 25 ≤ 25
The Pulse of the Principles 'Lose the match' DefaultEvent 100
The Pulse of the Principles 'Give the Principles a Hunting-Trophy' Quality Required ≥ 15 ≤ 19
The Pulse of the Principles 'Give the Principles a Hunting-Trophy' DefaultEvent +1
The Salt Lions, after '"Shalt-Flions"' Quality Required ≥ 10 ≤ 10
The Salt Lions, after '"Shalt-Flions"' DefaultEvent 11
The Salt Lions, after '"Shalt-Flions"' Quality Required ≥ 10 ≤ 10
The Fathomking's Answer 'Bear witness to the Principles' End' Quality Required ≥ 200 ≤ 200

Interactions in Detail[ | ]

Click Expand on the right for more.

Story Action Required Effect
Port Cecil An Extra Move
    SS principlesofcoral portsmall Principles' End: Principality ≥ 5 ≤ 99

Default:
Chess
    SS principlesofcoral portsmall Principles' End: Principality ≤ 4

    SS pensmall Pages

Success: Rare Success:
Gather Scintillack Default:


The Salt Lions "Shalt-Flions" Default:


Speak to your nacreous acquaintance Invite it to dine with you
    -
Proposition the Nacreous Survivor
    -


The Pulse of the Principles Move a Paw
    SS principlesofcoral portsmall Principles' End: Principality ≥ 5 ≤ 5

Default:
    SS principlesofcoral portsmall Principles' End: Principality = 6

    SS pensmall +1 x Pages

Move a Night
    SS principlesofcoral portsmall Principles' End: Principality ≥ 5 ≤ 5

Default:
Offer assistance with dissolution
    SS principlesofcoral portsmall Principles' End: Principality ≥ 6 ≤ 6

Default:
Setting up
    SS principlesofcoral portsmall Principles' End: Principality ≥ 11 ≤ 11

Default:
Give the Principles a Wakeful Idol Default:
Give the Principles Heartmetal Default:
Give the Principles a piece of Stygian Ivory Default:
Give the Principles a Fluke-Core Default:
Give the Principles an Ambiguous Eolith Default:
The Last Game Default:
    SS principlesofcoral portsmall Principles' End: Principality = 25

Win the match
    SS principlesofcoral portsmall Principles' End: Principality ≥ 25 ≤ 25

Default:
Lose the match
    SS principlesofcoral portsmall Principles' End: Principality ≥ 25 ≤ 25

Default:
Give the Principles a Hunting-Trophy Default:


The Salt Lions, after "Shalt-Flions" Default:


The Fathomking's Answer Bear witness to the Principles' End Default:



Qualities
A Cache of CuriositiesA Knight Out of HabitA New FaceA Proposal from a Man of BusinessAddressed AsAmbitionAn Admiralty CommissionAn Infernal FateAnother Day: Where The Wood WasEverything is Probably Perfectly All RightPhoebe's FateQuality of LodgingsSalt's CurseSojourning with the SistersSomeone Back HomeSomething Awaits YouVenturer's DesireYour Own Sweet SkinYour Past
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